OFFICIAL TOURNAMENT SCHEDULE AND VIDEO GAMING RULES FOR KUMORICON 2010
This year we've made several changes to how we are running things so please read this post completely (twice if need be) before asking any questions.
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| SATURDAY SEPTEMBER 4, 2010|
| 7:00 AM - 2:00 AM |
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ROCK BAND 12:00PM - 12:00AM
SetsunaEarth has graciously offered to return and lead our Rock Band division this year. You can find a comprehensive explanation of her tournament's scoring system and rules in the thread located at http://
www.kumoricon.org/forums/index.php?topic=13574.0NOTE: Unlike our other tournaments this is going to be audition based. Those that qualify will be invited to perform before a live audience on Sunday in Live Events.
SUPER STREET FIGHTER IV 2:00 PM - 5:00 PM
Format: 2/3 Rounds, 2/3 Games, Double Elimination, 3/5 Finals, 99 Seconds, No Handicap
Console: PlayStation 3
Rules: If the players do not agree on a stage within 15 seconds, the match will be random stage select.
Winner must keep the same character, but can select a new ultra in game 2 or 3, but has to pick the ultra before the opponent picks theirs. This does not apply to blind pick.
BLAZBLUE: CONTINUUM SHIFT 6:00 PM - 9:00 PM
Format: 2/3 Rounds, 2/3 Games, Double Elimination, 3/5 Finals, 99 Seconds, No Handicap
Console: PlayStation 3
Rules: Latest version will be used (Current version: 1.01)
DLC characters (ie. Makoto) are allowed
Unlimited Characters are banned
Beginner mode not allowed
Astral Heats allowed
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| SUNDAY SEPTEMBER 5, 2010 |
| 8:00 AM - 2:00 AM |
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SUPER SMASH BROTHERS BRAWL! 10:00 AM - 10:00 PM
Format: QUALIFYING HEATS: 3 Stock, 8 Minute Timer, Items Set to OFF and NONE, 2/3 Games, Single Elimination, 3/5 Finals
PRO BRACKET: 3 Stock, 8 Minute Timer, Items Set to OFF and NONE, 2/3 Games, Double Elimination, 3/5 Finals
Console: Nintendo Wii (GCN Controllers ONLY)
Rules:
BOTH BRACKETS: No player may choose a stage they have already won on in that set unless agreed upon by both players.
-If the timer runs out, the victor is determined first by stock and then by percentage.
-Metaknight's Infinite Cape glitch is banned
-If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
-You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility,
so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions,
it must be agreed upon by both parties.
-Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action.
-You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
-Stalling is banned.
-If both players cannot agree on a stage in the first round RANDOM must be selected. Thereafter the loser may choose any accepted stage.
-ONLY Battlefield, Final Destination, Smashville, and Yoshi's Island stages are available.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs must end quickly after 300% has been reached so as to prevent excessive stalling.
PRO BRACKET: No player may choose a stage they have already won on in that set unless agreed upon by both players.
During stage selection Each player will take turns banning a stage from the Starter list until only one stage remains. They will also choose one stage from the Counterpick list to ban for the entire set
After the first round the loser may choose to repeat the stage from the Starter list or choose a stage from the Counterpick list that was not one of the two banned at the start.
STAGE LISTS
STARTER:
Battlefield
Final Destination
Smashville
Yoshi's Island
Lylat Cruise
COUNTER:
Pokemon Stadium 1
Halberd
Castle Siege
Brinstar
Delfino
Frigate Orpheon
Jungle Japes
Pictochat
Pirate Ship
Pokémon Stadium 2
Rainbow Cruise
~~ HEAT SYSTEM ~~
This year's SSBB tournament will be completed in heats that will be filled in a First-Come First-Served Basis to prevent the inordinately long waits times we experienced last year. What this means is once 16 people have signed up for a heat the bracket is set to go and will be played to its end before the next is started.
Signups will be availible from the start of con so we expect that at least two full heats will be filled by the 10 AM start time on Sunday. Each heat should take 2 hours to complete as they will be conducted using a fast paced single elmination style meant to whittle contenders down to a pro bracket of 12 to 20 players.
These finalists will then be invited to compete in the double elimination tournament, which should begin between 6 and 8 PM. Once 6 to 10 heats have been completed (Highly dependant on how the day is proceeding) the pro bracket will be drawn up, including the top 2 players from each heat.
How each player fares in the single elimination rounds will determine their seeding in the pro bracket. The rules in the pro round are nearly identical to the qualifiers except that this tournament is double elimnation and full counter pick rules will be implemented.
ROCK BAND FINALS 1:30PM - 3:00PM in LIVE EVENTS 2
(PLEASE SEE SATURDAY'S ENTRY FOR MORE DETAILS)
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| OTHER TOURNAMENTS SCHEDULED|
|DATES AND TIMES BELOW |
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HALO 3 is Saturday from 4:00 PM to 8:00 PM
SUPER SMASH BROTHERS MELEE is Monday from 10 AM to 2 PM
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| GENERAL RULES AND REGULATIONS|
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ABOVE ALL RESPECT AND FOLLOW ALL CONVENTION RULES
In addition...
- Please respect others and promote personal cleanliness.
- Controllers will be available for loan at the Gaming Desk. You'll need to trade your badge to check one out.
- Systems this year are preloaded with games. Talk to a staff member if you would like a game changed.
- Attendees may play unrestricted for 30 minutes at a time. After this period allow others a chance to play.
- Please be kind to the equipment and to others. While a game may cause frustration, causing a scene will only make things worse
- We do not have a bag check this year. As such all bags must be kept sealed inside the Game Room.
- Oversized weapons and other potentially awkward props should if possible be left outside of the Gaming Area. If an item is deemed a hazard to others due to crowding its owner will be asked to leave.