hmmmm......I AM VERY BAD WITH THE INTEGERS ON PROGRAMING SKILLS....
Although.... I could be of some help. (Probably not...Depends if your really talking about single player video game RPG)
Well, here's what I have:
Director, me. Responsible for maintaining game documentation of every hero, monster, chest, event, scripted object, plot point, and integration of the other staff's outputs (such as patching written scripts into the game). Also responsible for overseeing other departments and making sure they collaborate as needed.
Programmers, two of them. To join them, you must demonstrate skill in RGSS-Ruby, editing scripts to reflect changes in documentation, and writing new scripts to reflect a variety of functions, features, and ideas on the fly.
Here's what I need:
Pixel artists, two of them. Can you make a 128 x 32 pixel chunk of canvas accurately look like a decent lamppost? How good are you at animation? The shade of one dot makes all the difference. Pencil artists need not apply; looking for much smaller work.
Music creators, one or two of them. And I use this term not as if I'm looking for a musician, but more of someone who can create music. Good knowledge of musical theory, Audacity, Acid Pro, Fruity Loops et al. Someone who could really make this game aurally pop.
UI designer, one of them. Can you make a menu that is not the least bit tedious to navigate? Dialogue windows that look professional and polished? Do you know enough RGSS-Ruby (or are you good enough friends with the programmer) to put this all together? UI designer will be working with the art, music, and programming teams.
Storyboarder, two of them. Sure, I may have a couple ideas, but they're the starting brush strokes of the painting. The storyboarders will ultimately decide who says what, where the music goes, how the art plays into it. They'll be working with art and music, and also using the director as a reference.
So I imagine then, are you capable of producing quality work for a 20+ hour game? This is going to be somewhere around 100+ hours of personal investment over the next year or so, and if I get enough staff, it's gonna get made.
Chumps need not apply, and by chump I mean that if you're gonna draw me a picture and call it done, forget it.